Rise of the Tomb Raider | Download PS4 ROMs & IOS and play for FREE

 

 


The Rise of the Tomb Raider 2015 series is the re-launch of the Tomb Raider franchise from developer Crystal Dynamics and the publisher of Square Enix. This is the eleventh game in the series and the second game in Survival Time.

Microsoft announced in E3 2015 that Rise of the Tomb Raider will be a special timed release for both Xbox 360 and Xbox One on November 10, 2015.

The PC version was released on January 28th 2016 via Steam and Windows Store.

The PlayStation 4 version, called Rise of the Tomb Raider: 20 Year Celebration, was released on October 11, 2016 to coincide with the 20th anniversary of the release of the original Tomb Raider. Includes all previously downloaded content, as well as PlayStation VR support for “Blood Ties”. Later, a game patch was released that added support for the PlayStation 4 Pro, which offers game enhancements such as enhanced mirrors, 4K resolution, and a higher frame.

The Xbox One X was released on November 7th 2017, and the game patch was released on the same day. This episode offers Rise of the Tomb Raider enhancements similar to the PlayStation 4 Pro version of the game. Feral Interactive has launched a 20-year festival program on macOS on April 12th 2018 and Linux on April 19th 2018

GamePlay:

Rise of the Tomb Raider uses a third-person tradition of shooting / installing platforms / puzzle games for the first games in the series, using the exact same style as the previous game. The game also introduces some gaming machines that were not available in the previous game, including rope bending, wrestling, swimming

Lara has access to many weapons of various kinds, such as bows and pistols. Everything can be changed depending on the preferences of the players. Salvage was also used to develop weapons.

Lara uses her physical strength, riding axes, and later, a combat knife, to engage in melee warfare. Lara can deal with enemies from stealth or more.

While the health upgrade remains (it changes by changing the difficulty of the gameplay on the menu), Lara must find and hold the cover long before her wounds begin to heal during the fight. Severe injuries (shown in black and white) will require bandage treatment, although Lara may gain the ability to heal immediately and return to full health (once at the joint.)

Stealth has been revived, as Lara is now able to hide from animals and people. Lara can also climb trees, hide in the leaves to avoid being caught by enemies, and immerse them in water to make way for landing.

Collectible:

Like the previous game, texts and art objects can be found all over the world. The script expands the gameplay, narrates the history of Kitezh, and the hunt for the Divine Source by various groups. Archaeological finds from ancient Byzantine relics, up to the time of the Cold War, Soviet objects, and the Trinity.

These collections can also help to increase Lara’s knowledge of the Rise of the Tomb Raider, as some are written differently allowing Lara to increase her ability in it.

 

Development:

Crystal Dynamics oversaw the development of the Xbox One and PC versions, while Nixxes Software upgraded the Xbox 360 version. The PS4 version was developed in partnership with Crystal and Nixxes.

Towards the end of the development, Brian Horton issued a statement saying Rise of the Tomb Raider was pushing the boundaries of the Xbox One, which many thought was troubling, as the console had not even completed its second year of its life cycle.

Like the previous game, Rise of the Tomb Raider was built on the foundation of Crystal Dynamics, but used a new face mask called Mova. Using fluorescent paint, Mova was able to use 7000 reference points compared to the 90 used in the previous game.

 

 

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